|Release Date||November 2004|
|License||Gratis, but restricted|
Assn4 is my final project for CMSC427 (Computer Graphics) at UMD. We were given the HMMWV model and texture, and used a Perlin noise generator from a previous project to generate the other textures and heightmaps. We also had some rules to follow (e.g. the control scheme, gain or lose points by hitting spheres or trees, shadows by modulating the color of the terrain polygons, etc.) But beyond that, we could do whatever we wanted to enhance the game.
I added sunset/sunrise by tweaking the color of the skybox, and created a night sky out of random points and a HUGE image of the moon. I also created animations for colliding with a tree (it falls over) and hitting a sphere (it shrinks). And I wrote some stuff for managing textures and models, so stuff that's already in memory would not have to be loaded again.
The latest version was released in November 2004.
- Assn4-linux.tar.bz2 (480.6 KB) - 32-bit Linux Binary
- Assn4-win32.zip (915.5 KB) - 32-bit Windows Binary